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Форум » Игровая мастерская » Маппинг » Ошибка компиляции ! Помогите !
Ошибка компиляции ! Помогите !
MikeДата: Четверг, 19.08.2010, 13:20 | Сообщение # 1
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ЛОГ :
*
Code

* Executing...
** Command: "*******hl2\bin\vbsp.exe"
** Parameters: -game "***************"

Valve Software - vbsp.exe (Dec 11 2006)
2 threads
materialPath: *******\materials
Loading D:\ld_map1_copy5.vmf
Brush 38606: bounds out of range
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/glass/combineglass001a.vmt
LightmappedGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/glass/combineglass001a.vmt
LightmappedGeneric,
Warning in .VMT file (glass/combineglass001a): no ']' or '}' found in vector key " ".
Did you forget to surround the vector with "s?
Warning in .VMT file (glass/combineglass001a): no ']' or '}' found in vector key " ".
Did you forget to surround the vector with "s?
Warning in .VMT file (glass/combineglass001a): no ']' or '}' found in vector key " ".
Did you forget to surround the vector with "s?
fixing up env_cubemap materials on brush sides...
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/GLASS/COMBINEGLASS001A.vmt
LightmappedGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/GLASS/COMBINEGLASS001A.vmt
LightmappedGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/GLASS/COMBINEGLASS001A.vmt
LightmappedGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/GLASS/COMBINEGLASS001A.vmt
LightmappedGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/GLASS/COMBINEGLASS001A.vmt
LightmappedGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/GLASS/COMBINEGLASS001A.vmt
LightmappedGeneric,
ProcessBlock_Thread: 0...1...2...3..Brush 1880: WARNING, microbrush
Brush 1598: WARNING, microbrush
Brush 1066: WARNING, microbrush
Brush 227: WARNING, microbrush
Brush 117: WARNING, microbrush
Brush 101: WARNING, microbrush
.4...5...6...7...8...9...10 (4)
WARNING: node without a volume
WARNING: node without a volume
WARNING: node without a volume
WARNING: node without a volume
WARNING: node without a volume
WARNING: node without a volume
WARNING: node without a volume
WARNING: node without a volume

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1594.2, 216.0, -5.2)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs: Brush 227:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1603.7, 203.4, -5.2)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs: Brush 227:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1486.2, 198.1, -335.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs: Brush 117:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1668.8, 210.0, -335.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs: Brush 117:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1835.0, 220.8, -335.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs: Brush 117:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1943.0, 227.8, -335.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs: Brush 117:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0, 252.8, -328.9)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs: Brush 117:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0, 211.8, -328.9)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs: Brush 117:

*** Suppressing further FindPortalSide errors.... ***
ProcessBlock_Thread: 0...1...2...3..Brush 1880: WARNING, microbrush
Brush 1598: WARNING, microbrush
Brush 1066: WARNING, microbrush
Brush 227: WARNING, microbrush
Brush 117: WARNING, microbrush
Brush 101: WARNING, microbrush
.4...5...6...7...8...9...10 (3)
WARNING: node without a volume
WARNING: node without a volume
WARNING: node without a volume
WARNING: node without a volume
WARNING: node without a volume
WARNING: node without a volume
WARNING: node without a volume
WARNING: node without a volume
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
done (5)
writing D:\ld_map1_copy5.prt...Too many portal verts

** Executing...
** Command: "*******\hl2\bin\vvis.exe"
** Parameters: -game "*********\hl2" "D:\ld_map1_copy5"

Valve Software - vvis.exe (May 22 2006)
2 threads
reading d:\ld_map1_copy5.bsp
Error opening d:\ld_map1_copy5.bsp

** Executing...
** Command: "**********\hl2\bin\vrad.exe"
** Parameters: -game "***********\hl2" "D:\ld_map1_copy5"

Valve Software - vrad.exe SSE (May 22 2006)
----- Radiosity Simulator ----
2 threads
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']

Loading d:\ld_map1_copy5.bsp
Error opening d:\ld_map1_copy5.bsp

** Executing...
** Command: Copy File
** Parameters: "D:\ld_map1_copy5.bsp" "*********hl2\maps\ld_map1_copy5.bsp"

The command failed. Windows reported the error:
"Не удается найти указанный путь."

Пути закрыл звездочками.
HELP ! :'(





 
DetLeRДата: Четверг, 19.08.2010, 15:09 | Сообщение # 2
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И кому надо твои пути? И не надо так выкладывать код, в тег [code] всё помещать надо.
 
kotanДата: Четверг, 19.08.2010, 19:16 | Сообщение # 3
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ПОПРОБУЙ В НАСТРОЙКАХ ХАМЕРА ПРОВЕРИТЬ ПУТИ
НЕПОМОГЛО? ПРОВЕРЬ СОЗДАЛСЯ ЛИ ФАЙЛ (ИМЯ КАРТЫ.BSP) В ПАПКЕ С КАРТОЙ.
СМОТРИ В ОБЩЕМ
 
MikeДата: Четверг, 19.08.2010, 22:09 | Сообщение # 4
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Какое максимальное количество Portal Verts на карте ?




 
AndreazzzДата: Четверг, 19.08.2010, 22:17 | Сообщение # 5
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Quote (kotan)
ПОПРОБУЙ В НАСТРОЙКАХ ХАМЕРА ПРОВЕРИТЬ ПУТИ НЕПОМОГЛО? ПРОВЕРЬ СОЗДАЛСЯ ЛИ ФАЙЛ (ИМЯ КАРТЫ.BSP) В ПАПКЕ С КАРТОЙ. СМОТРИ В ОБЩЕМ

Ненадо много КапсЛокить это ниочём неговорит


 
HitmenДата: Пятница, 20.08.2010, 00:02 | Сообщение # 6
Spy
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Mike, Ошибки и предупреждения:
* brush 1880: warning, microbrush;
* findportalside: couldn't find a good match for which brush to assign to a portal near (1594.2, 216.0, -5.2);
* keyvalues error: recursiveloadfrombuffer: got eof instead of keyname in file materials/glass/combineglass001a.vmt;
* warning: node without a volume;
* nodraw on terrain surface!;
* too many portal verts;

Ошибка 100% из-за последнего. Ибо:
Description:
You have too many portal verts. Portals are doorways between visleafs, verts are their corner points.

Solution:
Try tying some world brushes to a func_detail. This will lower the amount of portal verts in your map by erasing some "doors" between world brushes. Also try deleting any unnecessary world brushes that are lying around your map.

See also:
MAX_MAP_PORTALVERTS
Optimize the map

This error will cause your map to fail compiling completely


Туториалы по программированию, мои и слегка изменённые чужие. :)

Sp@ce Project Blog
Sp@ce Project Web-Site

I'm in spaaace!
Я в контакте
Я в Facebook'е

 
MikeДата: Пятница, 20.08.2010, 10:42 | Сообщение # 7
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Я все уже исправил , но Portal Verts все равно много. Сколько я и не превращал их в func_detail-ы sad




 
HitmenДата: Пятница, 20.08.2010, 15:53 | Сообщение # 8
Spy
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Mike, Попробуй объединять некоторые браши, заменять, удалять.

Туториалы по программированию, мои и слегка изменённые чужие. :)

Sp@ce Project Blog
Sp@ce Project Web-Site

I'm in spaaace!
Я в контакте
Я в Facebook'е

 
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